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(from the 2011-2013 General Catalog updated as of  May 16, 2013)

Foundations of Computer Graphics  --  Computer Science (Engineering) (COMPSCI) 184 [4 units]
Course Format: Three hours of lecture and one hour of discussion per week.
Prerequisites: Computer Science 61B or 61BL; programming skills in C, C++, or Java; linear algebra and calculus.
Credit option: Students will receive no credit for Computer Science 184 after taking 284M.
Description: Techniques of modeling objects for the purpose of computer rendering: boundary representations, constructive solids geometry, hierarchical scene descriptions. Mathematical techniques for curve and surface representation. Basic elements of a computer graphics rendering pipeline; architecture of modern graphics display devices. Geometrical transformations such as rotation, scaling, translation, and their matrix representations. Homogeneous coordinates, projective and perspective transformations. Algorithms for clipping, hidden surface removal, rasterization, and anti-aliasing. Scan-line based and ray-based rendering algorithms. Lighting models for reflection, refraction, transparency.
(F,SP) O'Brien, Sequin, Barsky, Ramamoorthi, Agrawala
 
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